Undine chats 'uruk tracker stabbed me for 15 damage'

R HP:Hurt S:Charged>s
Shadowy Mirkwood    Exits are: N E S
The tracks of a black warg lead south.  Their condition is fresh
The tracks of a black warg lead south.  Their condition is fresh

R HP:Hurt S:Charged>s
Dark Path    Exits are: N E S W
The tracks of a black warg lead south.  Their condition is fresh
The tracks of a black warg lead south.  Their condition is fresh

R HP:Hurt S:Charged>nar nice
s
You narrate 'nice'

R HP:Hurt S:Charged>Dark Mirkwood    Exits are: N E S W
The tracks of a black warg lead south.  Their condition is fresh
The tracks of a black warg lead south.  Their condition is fresh

R HP:Hurt S:Charged>set tac berserk
s
You are now employing berserk tactics.

R HP:Hurt S:Charged>Dark Mirkwood    Exits are: N E W
The tracks of a black warg lead west.  Their condition is fresh
The tracks of a black warg lead west.  Their condition is fresh

R HP:Hurt S:Charged>w
Dark Mirkwood    Exits are: N E S W
A hunched forest troll moves around here, arms dragging on the ground.
The tracks of a black warg lead west.  Their condition is fresh
The tracks of a black warg lead west.  Their condition is fresh

R HP:Hurt S:Charged>w
Dark Mirkwood    Exits are: N E S
The tracks of a black warg lead south.  Their condition is fresh

R HP:Hurt S:Charged>s
Dark Mirkwood    Exits are: N E S
The tracks of a black warg lead south.  Their condition is fresh

R HP:Hurt S:Charged>s
Dark Mirkwood    Exits are: N E W
The tracks of a black warg lead west.  Their condition is fresh
The tracks of a black warg lead west.  Their condition is fresh

R HP:Hurt S:Charged>w
Webbed Trees    Exits are: N E W
The tracks of a black warg lead north.  Their condition is fresh
The tracks of a black warg lead north.  Their condition is fresh

R HP:Hurt S:Charged>n
Webbed Trees    Exits are: N S W
The tracks of a black warg lead north.  Their condition is fresh

R HP:Hurt S:Charged>n
Webbed Trees    Exits are: S W
The tracks of *an Uruk* lead west.  Their condition is fresh
The tracks of a black warg lead west.  Their condition is fresh
The tracks of a black warg lead west.  Their condition is fresh

R HP:Hurt S:Charged>w
Webbed Trees    Exits are: N E S W
The tracks of a black warg lead north.  Their condition is fresh

R HP:Hurt S:Charged>lead
You stop riding a white horse.
A white horse starts following you.

HP:Hurt S:Charged>n
An Escape Tunnel    Exits are: S W (U)
The tracks of *an Uruk* lead up.  Their condition is fresh
The tracks of a black warg lead up.  Their condition is fresh

HP:Hurt S:Charged>rem sandals
rem all.cotton
wear all.metal
wear all.obsidian
You stop using a pair of light sandals.

HP:Hurt S:Charged>You stop using a loose, black cotton tunic.
You stop using a lorien-grey cotton hood.
You stop using a lorien-grey pair of cotton pants.
You stop using a lorien-grey pair of cotton gloves.
You stop using a lorien-grey pair of cotton sleeves.

HP:Hurt S:Charged>You wear a pair of dark runed vambraces on your arms.
You wear a pair of dark runed boots on your feet.
You put a pair of dark runed greaves on your legs.

HP:Hurt S:Charged>You put a pair of obsidian gauntlets on your hands.
You wear an obsidian helmet on your head.
You wear an obsidian breastplate on your body.

HP:Hurt S:Charged>op trapdoor
u
k3
Ok.

HP:Hurt S:Charged>The Guard Tower    Exits are: (E) U D
A tall strong guard stands here, waiting patiently for any non-uruk to arrive.
A solemn orc stands expressionless, opening and closing the door.
*an Uruk* (busy) is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
An uruk-hai warrior stands here, waiting for something to kill.
The tracks of a black warg lead up.  Their condition is fresh
The tracks of an uruk-hai warrior lead up.  Their condition is very clear
The tracks of a black warg lead up.  Their condition is fresh
The tracks of *an Uruk* lead up.  Their condition is fresh

HP:Hurt S:Charged>You attack an uruk-hai warrior!

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>
An uruk-hai warrior lightly slashes your body.

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>
*an Uruk* utters a strange command, 'regeneration'

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>set tac agg

An uruk lieutenant says 'I must protect my friend!'
An uruk lieutenant assists an uruk-hai warrior.
An uruk lieutenant attacks YOU!
An uruk lieutenant slashes your right foot.
An uruk-hai warrior enters from above.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior slashes your left leg.

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>fle
You are now employing aggressive tactics.

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>You flee head over heels.
An Arcane Study    Exits are: D
A large sack lies here.
The young uruk mage stands at a window, staring out over Mirkwood Forest.
A dark warg stands here, its eyes glowing like a flame.

HP:Hurt S:Charged>d
The Guard Tower    Exits are: (E) U D
A tall strong guard stands here, waiting patiently for any non-uruk to arrive.
A solemn orc stands expressionless, opening and closing the door.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
An uruk-hai warrior stands here, waiting for something to kill.
An uruk-hai warrior stands here, waiting for something to kill.

k4
HP:Hurt S:Charged>Unrecognized command.
*an Uruk* closes the trapdoor.

HP:Hurt S:Charged>
An uruk-hai warrior attacks YOU!
An uruk-hai warrior slashes your right leg.
An uruk lieutenant says 'I must protect my friend!'
An uruk lieutenant assists an uruk-hai warrior.
An uruk lieutenant attacks YOU!
An uruk lieutenant slashes your body hard.
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists an uruk lieutenant.
An uruk-hai warrior attacks YOU!

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>
You stab an uruk-hai warrior's right arm hard.

HP:Hurt S:Charged, an uruk-hai warrior:Scratched>
An uruk-hai warrior slashes your body.

HP:Hurt S:Charged, an uruk-hai warrior:Scratched>
*an Uruk* leaves up.
A black warg leaves up.
A black warg leaves up.

HP:Hurt S:Charged, an uruk-hai warrior:Scratched>
*an Uruk* enters from above.
A black warg enters from above.
A black warg enters from above.

HP:Hurt S:Charged, an uruk-hai warrior:Scratched>al kr kill 4.uruk
fle
You added the alias 'kr'.

k2
HP:Hurt S:Charged, an uruk-hai warrior:Scratched>You flee head over heels.
An Arcane Study    Exits are: D
A large sack lies here.
The young uruk mage stands at a window, staring out over Mirkwood Forest.
A dark warg stands here, its eyes glowing like a flame.

HP:Hurt S:Charged>An uruk-hai warrior enters from below.
The young uruk mage attacks YOU!
The young uruk mage pounds your left foot hard.
You already have a fight to worry about.

HP:Hurt S:Charged, the young uruk mage:Healthy>
You discover a weakness in the young uruk mage's defense!
You stab the young uruk mage's body hard.

HP:Hurt S:Charged, the young uruk mage:Scratched>d
No way!  You're fighting for your life!

fle
HP:Hurt S:Charged, the young uruk mage:Scratched>k3
You flee head over heels.
The Guard Tower    Exits are: (E) U
A tall strong guard stands here, waiting patiently for any non-uruk to arrive.
A solemn orc stands expressionless, opening and closing the door.
An uruk-hai warrior stands here, waiting for something to kill.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.

HP:Hurt S:Charged>You attack *an Uruk*!

HP:Hurt S:Charged, *an Uruk*:Bloodied>
*an Uruk* slashes your right hand.

HP:Hurt S:Charged, *an Uruk*:Bloodied>
An uruk-hai warrior enters from above.
An uruk lieutenant attacks YOU!
An uruk lieutenant slashes your body.
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists an uruk lieutenant.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior slashes your head.

HP:Hurt S:Charged, *an Uruk*:Bloodied>
*an Uruk* resists a lot.

You stab *an Uruk*'s body hard.
*an Uruk* panics, and attempts to flee!
You turn to face your next enemy.
*an Uruk* flees head over heels!
*an Uruk* leaves up.
A black warg leaves up.
A black warg leaves up.

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>fle
PANIC!  You couldn't escape!

HP:Hurt S:Charged, an uruk-hai warrior:Healthy>lk2
Unrecognized command.

fle
HP:Hurt S:Charged, an uruk-hai warrior:Healthy>l2
You flee head over heels.
An Arcane Study    Exits are: D
A large sack lies here.
The young uruk mage stands at a window, staring out over Mirkwood Forest.
A dark warg stands here, its eyes glowing like a flame.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.

HP:Hurt S:Charged>An uruk-hai warrior enters from below.
An uruk-hai warrior enters from below.
The young uruk mage attacks YOU!
The young uruk mage pounds your right foot hard.
Unrecognized command.
*an Uruk* leaves down.
A black warg leaves down.
A black warg leaves down.

HP:Wounded S:Charged, the young uruk mage:Scratched>
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists the young uruk mage.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior lightly slashes your body.
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists the young uruk mage.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior lightly slashes your body.

fle
HP:Wounded S:Charged, the young uruk mage:Scratched>k3
You flee head over heels.
The Guard Tower    Exits are: (E) U D
A tall strong guard stands here, waiting patiently for any non-uruk to arrive.
A solemn orc stands expressionless, opening and closing the door.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
*an Uruk* enters from below.
A black warg enters from below.
*an Uruk* enters from below.
A black warg enters from below.
A black warg enters from below.

HP:Wounded S:Charged>
*an Uruk* closes the trapdoor.

HP:Wounded S:Charged>You attack *an Uruk*!

HP:Wounded S:Charged, *an Uruk*:Hurt>
*an Uruk* discovers a weakness in your defense!
*an Uruk* stabs your body very hard.

HP:Wounded S:Charged, *an Uruk*:Hurt>
*an Uruk* leaves up.
A black warg leaves up.
A black warg leaves up.

HP:Wounded S:Charged, *an Uruk*:Hurt>fle
You stab *an Uruk*'s head very hard.
You catch a waft of evil stench in the air.
An uruk lieutenant attacks YOU!
An uruk lieutenant slashes your left hand.
An uruk-hai warrior enters from above.
You flee head over heels.
An Arcane Study    Exits are: D
A large sack lies here.
The young uruk mage stands at a window, staring out over Mirkwood Forest.
A dark warg stands here, its eyes glowing like a flame.
An uruk-hai warrior stands here, waiting for something to kill.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.

HP:Wounded S:Powered>
*an Uruk* leaves down.
A black warg leaves down.
A black warg leaves down.

HP:Wounded S:Powered>set tac def
d
op trapdoor
You are now employing defensive tactics.

HP:Wounded S:Powered>d
The Guard Tower    Exits are: (E) U
A tall strong guard stands here, waiting patiently for any non-uruk to arrive.
A solemn orc stands expressionless, opening and closing the door.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
An uruk-hai warrior stands here, waiting for something to kill.
*an Uruk* is standing here.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.

HP:Wounded S:Powered>s
Ok.
*an Uruk* closes the trapdoor.

HP:Wounded S:Powered>You cannot go that way.

HP:Wounded S:Powered>You cannot go that way.

HP:Wounded S:Powered>
An uruk-hai warrior enters from above.
An uruk lieutenant attacks YOU!
An uruk lieutenant slashes your body.
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists an uruk lieutenant.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior lightly slashes your head.

HP:Wounded S:Powered, an uruk lieutenant:Healthy>open towerdoor
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists an uruk lieutenant.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior lightly slashes your body.
A solemn orc says 'I must protect my friend!'
A solemn orc assists an uruk lieutenant.
A solemn orc attacks YOU!
A solemn orc slashes your right arm.
Ok.
*an Uruk* closes the towerdoor.

fle
HP:Wounded S:Powered, an uruk lieutenant:Healthy>You flee head over heels.
An Arcane Study    Exits are: D
A large sack lies here.
The young uruk mage stands at a window, staring out over Mirkwood Forest.
A dark warg stands here, its eyes glowing like a flame.

open towerdoor
HP:Wounded S:Powered>e
Nothing here by that name.

HP:Wounded S:Powered>You cannot go that way.

HP:Wounded S:Powered>
An uruk-hai warrior enters from below.
An uruk-hai warrior enters from below.
The young uruk mage attacks YOU!
The young uruk mage pounds your head hard.

HP:Wounded S:Powered, the young uruk mage:Scratched>d
d
No way!  You're fighting for your life!

HP:Wounded S:Powered, the young uruk mage:Scratched>No way!  You're fighting for your life!

HP:Wounded S:Powered, the young uruk mage:Scratched>
*an Uruk* enters from below.
A black warg enters from below.
A black warg enters from below.

HP:Wounded S:Powered, the young uruk mage:Scratched>rem spear

*an Uruk* attacks YOU!
*an Uruk* lightly slashes your head.

HP:Wounded S:Powered, the young uruk mage:Scratched>wear shield
The young uruk mage pounds your body hard.
You stop using a light ash spear.

wield shadowy
HP:Bloodied S:Powered, the young uruk mage:Scratched>An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists the young uruk mage.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior slashes your left leg.
An uruk-hai warrior says 'I must protect my friend!'
An uruk-hai warrior assists the young uruk mage.
An uruk-hai warrior attacks YOU!
An uruk-hai warrior slashes your right leg.
You start to use a dragon shield as a shield.

set tac def
HP:Bloodied S:Powered, the young uruk mage:Scratched>You wield a shadowy blade.

HP:Bloodied S:Powered, the young uruk mage:Scratched>cast 'blink'
You are now employing defensive tactics.

cast 'blink'
HP:Bloodied S:Powered, the young uruk mage:Scratched>You start to concentrate.

cast 'blink'
|cast 'blink'
/-\rem all.metal
rem all.obsidian
wear all.cotton
wear sandals
|/-\Ok.
The world spinned around you, and changed.
You turn to face your next enemy.
Warg Pens    Exits are: (E) (W)
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
A dark warg stands here, its eyes glowing like a flame.
You start to concentrate.

|/-\
|
You could not concentrate anymore!
You start to concentrate.

|
/
You could not concentrate anymore!
You start to concentrate.


|You could not concentrate anymore!
You stop using a pair of dark runed greaves.
You stop using a pair of dark runed boots.
You stop using a pair of dark runed vambraces.

HP:Bloodied S:Charged>
You stop using an obsidian breastplate.
You stop using an obsidian helmet.
You stop using a pair of obsidian gauntlets.


HP:Bloodied S:Charged>You wear a lorien-grey pair of cotton sleeves on your arms.
You put a lorien-grey pair of cotton gloves on your hands.
You put a lorien-grey pair of cotton pants on your legs.
You wear a lorien-grey cotton hood on your head.
You wear a loose, black cotton tunic on your body.

HP:Bloodied S:Charged>
You wear a pair of light sandals on your feet.

HP:Bloodied S:Charged>HP:Bloodied S:Charged>exam west
HP:Bloodied S:Charged>HP:Bloodied S:Charged>set tac def
HP:Bloodied S:Charged>HP:Bloodied S:Charged>HP:Bloodied S:Charged>The palisade is weak here. 
The palisade is closed.

HP:Bloodied S:Charged>exam west
You are now employing defensive tactics.

HP:Bloodied S:Charged>The palisade is weak here. 
The palisade is closed.

HP:Bloodied S:Charged>
You sense a surge of unknown magic from nearby...

HP:Bloodied S:Charged>op palisade w
w
Ok.

w
HP:Bloodied S:Charged>Tents next to a Palisade    Exits are: N E S
An orc soldier stands here waiting.

HP:Bloodied S:Charged>You cannot go that way.

HP:Bloodied S:Charged>n
w
Field of Tents    Exits are: N (E) S W

HP:Bloodied S:Charged>Field of Tents    Exits are: N S W

HP:Bloodied S:Charged>nar owie
w
You narrate 'owie'

w
HP:Bloodied S:Charged>w
Path through Cleared Woods    Exits are: N E W
A sturdy orcish guardsman stands here, vigilantly patrolling for intruders.

>
An orcish guardsman yells 'Sound the alarms! An intruder has been spotted at Path through Cleared Woods!'

HP:Bloodied S:Charged>Guard Post before a Ford    Exits are: E W
An orc soldier stands here waiting.

w
HP:Bloodied S:Charged>A Rocky Ford across a Woodland Stream    Exits are: N E S W

w
HP:Bloodied S:Charged>Plains by a Ford in a Stream    Exits are: N E S W

HP:Bloodied S:Charged>An old Farm to the West    Exits are: N E S

HP:Bloodied S:Charged>nar 
got awful
Yes, narrate, fine, narrate we must, but WHAT???

HP:Bloodied S:Charged>Nobody here by that name.

HP:Bloodied S:Charged>
You feel more vulnerable to magic.


Undine chats 'i'm tubor gettin hps'

w

n
HP:Bloodied S:Charged>You cannot go that way.

HP:Bloodied S:Charged>Plains and Marsh    Exits are: N E S

HP:Bloodied S:Charged>n
Near the Stream    Exits are: N E S W

HP:Bloodied S:Charged>n
Bend in the River    Exits are: N E S W

HP:Bloodied S:Charged>e
Bend in the River    Exits are: N E S W

HP:Bloodied S:Charged>n
Bulrushes and Reedmace    Exits are: E S W

HP:Bloodied S:Powered>e
Bulrushes and Reedmace    Exits are: E S W

HP:Bloodied S:Powered>n
You cannot go that way.
Undine chats 'went into that fight low wounded :P'

HP:Bloodied S:Powered>exam east
cast 'cure self'
To the east you see:
Bulrushes and Reedmace    Exits are: N E S W

HP:Bloodied S:Powered>You start to concentrate.

|/e
-\n
|/-\|/-\|/-\|/-\|/-\Ok.
You feel better.
Bulrushes and Reedmace    Exits are: N E S W

HP:Wounded S:Charged>Marshlands    Exits are: E S

HP:Wounded S:Charged>nar chaesd that awful one in tower, got 2 hits on him and he lived...
n
You narrate 'chaesd that awful one in tower, got 2 hits on him and he lived...'

HP:Wounded S:Charged>You cannot go that way.

exam east
HP:Wounded S:Charged>To the east you see:
Marshlands    Exits are: N E S W

HP:Wounded S:Charged>e
Marshlands    Exits are: N E S W

n
HP:Wounded S:Charged>A Pond in the Woodlands    Exits are: E S

HP:Wounded S:Charged>e
A Stand of Saplings    Exits are: N S W

HP:Wounded S:Charged>n
A Small Stand of Spruce    Exits are: N S

HP:Wounded S:Charged>
Undine chats 'wimp'

HP:Wounded S:Charged>nar which means he wasn'ta wful :)
n
You narrate 'which means he wasn'ta wful :)'

HP:Wounded S:Charged>The Southern Side of a Clearing    Exits are: N S D

HP:Wounded S:Charged>cast 'cure self'
You start to concentrate.

|/-\
Through the trees a cloudless sky can be seen.

|/-\|/-\|/-\eq
|/-set tac def
\|sc
/-\Ok.
You feel better.
You are using:
        a dragon's eye..It glows blue!
       a plain golden ring..It glows blue!
       a plain golden ring..It glows blue!
     a green amulet..It glows blue!
     a green amulet..It glows blue!
         a loose, black cotton tunic
         a lorien-grey cotton hood
         a lorien-grey pair of cotton pants
         a pair of light sandals
        a lorien-grey pair of cotton gloves
         a lorien-grey pair of cotton sleeves
       a dragon shield..It glows blue!
      a silvery-white robe
     a wide, black-scaled belt
    a red bracelet..It glows blue!
    a red bracelet..It glows blue!
              a shadowy blade..It glows blue!
                 a werewolf heart
         a silvery werewolf fur

HP:Wounded S:Charged>You are now employing defensive tactics.

HP:Wounded S:Charged>You have 153/518 hit, 27/83 stamina, 109/182 moves, 6648 spirit.
OB: 103, DB: 62, PB: 129, Speed: 26, Gold: 1033, XP Needed: 71K.

HP:Wounded S:Charged>n
A Clearing    Exits are: N E S

HP:Wounded S:Charged>e
A Stone Column    Exits are: N W

HP:Wounded S:Charged>n

Undine chats 'HP:Wounded S:Surging, *an Uruk*:Awful>'

HP:Wounded S:Charged>Sloping Ground    Exits are: E S W

HP:Wounded S:Charged>e
Along the Sloping Ground    Exits are: N E S W

HP:Wounded S:Charged>nar ah well he got a cure off at least
s
You narrate 'ah well he got a cure off at least'

HP:Wounded S:Charged>The Mouth of a Ravine    Exits are: N S

HP:Wounded S:Charged>s
The Floor of a Ravine    Exits are: N E W

HP:Wounded S:Charged>n
n
The Mouth of a Ravine    Exits are: N S

HP:Wounded S:Charged>e
Along the Sloping Ground    Exits are: N E S W

HP:Wounded S:Charged>Sloping Ground by a Great Stone    Exits are: N W

HP:Wounded S:Charged>n
e
Dense Brush    Exits are: N E S W

HP:Wounded S:Charged>A Clearing    Exits are: N E W
Undine chats '2 slashes into it from my end anyways'

HP:Wounded S:Charged MV:Weary>e
The Eastern End of a Clearing    Exits are: N E S W

HP:Wounded S:Charged MV:Weary>s
Before a Jagged Cave    Exits are: N S

s
HP:Wounded S:Charged MV:Weary>A Widening Cave    Exits are: N W

w
HP:Wounded S:Charged MV:Weary>At a Deep Pit    Exits are: E D
A large black snake is coiled up here, gazing at you intently.
A large black snake is coiled up here, gazing at you intently.
A large black snake is coiled up here, gazing at you intently.
A large black snake is coiled up here, gazing at you intently.
A large black snake is coiled up here, gazing at you intently.

HP:Wounded S:Charged MV:Weary>op stones
d
It's already open!

n
HP:Wounded S:Charged MV:Weary>A Descending Passage    Exits are: N U

n
HP:Wounded S:Charged MV:Weary>n
A Long, Low Passage    Exits are: N S

HP:Wounded S:Charged MV:Weary>n
A Continuing Passage    Exits are: N S

HP:Wounded S:Charged MV:Weary>n
A Sharp Drop    Exits are: N S
A Carangoroth lurches towards you.
A Carangoroth lurches towards you.

HP:Wounded S:Charged MV:Weary>u
At the Bottom of a Shaft    Exits are: S U

HP:Wounded S:Charged MV:Weary>You cannot go that way.

HP:Wounded S:Charged MV:Weary>n
The Wellhouse    Exits are: N E S W D

HP:Wounded S:Charged MV:Weary>A Stone Path     Exits are: N S

HP:Wounded S:Charged MV:Weary>n
e
Before the Mannor House    Exits are: (N) E S W

HP:Wounded S:Charged MV:Weary>n
A Lawn By the Path    Exits are: E W

HP:Wounded S:Charged MV:Weary>You cannot go that way.

HP:Wounded S:Charged MV:Weary>e
A Curving Lawn    Exits are: N W

n
HP:Wounded S:Charged MV:Weary>e
n
The East Side of the Mannor    Exits are: E S

HP:Wounded S:Charged MV:Weary>n
The Edge of a Flowered Slope    Exits are: N E W

HP:Wounded S:Charged MV:Weary>The East Lawn    Exits are: N E S

n
HP:Wounded S:Charged MV:Tired>A Dense Thicket    Exits are: N E S W

n
HP:Wounded S:Charged MV:Tired>Scattered Beehives    Exits are: S W

HP:Wounded S:Charged MV:Tired>You cannot go that way.

HP:Wounded S:Charged MV:Tired>w
A Thorny Thicket    Exits are: E S W

HP:Wounded S:Charged MV:Tired>w
The Garden Near a Thicket    Exits are: E S W
A bulbous tubor grows here.
A grey tubor is exuding a dizzying fragrance.
A withered brown-cloaked man stands here.
Undine the Crow is standing here.
A dark, giant lizard sits here ignoring everything around it.

HP:Wounded S:Charged MV:Tired>rest
You sit down and rest your tired bones.

HP:Wounded S:Charged MV:Tired>eq
You are using:
        a dragon's eye..It glows blue!
       a plain golden ring..It glows blue!
       a plain golden ring..It glows blue!
     a green amulet..It glows blue!
     a green amulet..It glows blue!
         a loose, black cotton tunic
         a lorien-grey cotton hood
         a lorien-grey pair of cotton pants
         a pair of light sandals
        a lorien-grey pair of cotton gloves
         a lorien-grey pair of cotton sleeves
       a dragon shield..It glows blue!
      a silvery-white robe
     a wide, black-scaled belt
    a red bracelet..It glows blue!
    a red bracelet..It glows blue!
              a shadowy blade..It glows blue!
                 a werewolf heart
         a silvery werewolf fur

st
HP:Wounded S:Charged MV:Tired>You stop resting, and stand up.

cast 'vitalize self'
HP:Wounded S:Charged MV:Tired>You start to concentrate.

|/-\|/-\|/-\|
Undine says 'they chasin?'

/-\|/-\|/-\
You lost your concentration!
A dark, giant lizard stops following Undine.

HP:Wounded S:Charged MV:Tired>'doubt it, they don't even know where I went
You say 'doubt it, they don't even know where I went'

HP:Wounded S:Charged MV:Tired>'blinked out
You say 'blinked out'